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Philip Southcote School
Learning for Life




This term the students will be exploring with numbers up to 30; counting, estimating, adding and subtracting. They will also count in 2s and 5s. The students will be introduced to 2-d and 3-d shapes and their properties and finding out which shapes roll, which are curved and straight. During Statistics lessons, they will be identifying repeated pattern of shape and colour.





•          Joins in rote counting to 10

•          Counts to 5 correctly and puts out objects to 5 reliably

•          Says how many in a group up to 5.

•          Understands zero means none

•          Knows the last number said is how many in the group

•          Matches quantities to 5 to numerals

•          Recognises less and more in a range of practical situations

•          Counts objects when asked how many reliably

•          Understands add 1 more in practical situations

•          Recounts when the amount has been changed

•          Beginning to count



•          Recognises numerals counts independently to 2

•          Joins in counting backwards from 10

•          Makes sets of up to 8

•          Finds requested number on a number line

•          Adds one more in a practical situation and recounts without practical support

•          Takes one away in practical situation and recounts without practical support

•          Sequences numerals to 10 consistently

•          Count on from any given number up to 10

•          Uses ordinal numbers 1st, 2nd, 3rd

•          Recognises which group have more and less



•          To rote count from 20 - 30

•          To count backwards from 20

•          To recognise numerals 20-30

•          To count independently to 20

•          To know 1 more up to 10 without practical support

•          To know 1 less up to 10 without practical support

•          To group practical objects into twos to count

•          To add and subtract two 1 digit numbers

•          To count on from any given number to

•          To estimate objects to 20

•          To use ordinal numbers to 10                                   




SS 7                                         

•          Recognises shapes regardless of size, colour

•          States if object is moving forward, backward, fast or slow

•          Uses comparative language hot and cold

•          States if a container is full or empty

•          Orders 3 objects by size

•          Recognises object long and short where the difference is great

•          Practically from a choice of 2 identifies light and object

•          Understands terms straight and round

•          Uses some colour names not always correctly

•          Matches practical shape to symbol


 SS 8                                                                                                            

•          Orders 4 objects by size

•          States smallest and biggest out of a selection of object

•          Recognise square, triangle, circle, rectangle

•          Recognise triangles regardless of type (equilateral, isosceles, scalene, right angled)- not by name

•          Explore pentagons and hexagons

•          Begin to use names of days of the week (may not be correct)

•          Respond to language straight and curved

•          Handle 3D shapes

•          Identify shapes within a picture

•          Recognise shapes within the environment

•          Recognises colours - red, blue, green and yellow                                         



•          To match pictures of shapes in different orientations

•          To identify smallest and biggest from a selection of pictures

•          To sort 2D from 3D shapes

•          To identify difference between 2D and 3D shapes

•          To order 6 objects by size

•          To name any 4 days of the week

•          To name any 6 months of a year

•          To name all common colours - red, green, blue, yellow, red, purple, pink, orange, black, white

•          To move in different directions

•          To identify objects, we can measure using a ruler, scales and a measuring jug                                               




•          Sorts by colour in a familiar environment                                        

•          Sorts by size and shapes                                                                   

•          Recognises obvious error in a group                                     

•          Begin to count when asked how many                                             

•          Give colour name when asked what colour                                      

•          Give shape name when asked what shape

•          Give size name when asked how big

•          Copy a 2 stage repeated pattern of shape and colour

•          Sorts by colour in a different environment

•          To identify the odd one out from a choice of 4                                                                                   



•          Pupils complete a 2 stage repeating patterns

•          Pupils copy a 3-stage repeated pattern

•          Take turns in an adult led game with 1 other peer

•          Take turns in an adult led game with 3 other peers

•          Plays with picture and dot dominoes

•          Play dice game with adult support

•          Use mathematical language in problem solving situation - score in games, set    tables for a picnic

•          Use ordinal language to describe position

•          Make estimates of amounts up to 10

•          Make estimates in length i.e. how many hand spans across the table

•          Rotate pieces to fit into a jigsaw                                           



•          To continue a 4-stage repeated pattern

•          To create own patterns with three colours

•          To take turns in a group game

•          To solve simple practical problems involving counting to 20

•          To solve simple practical problems involving ordinal numbers

•          To use mathematical language for addition and subtraction

•          To make estimates of objects to 15

•          To solve simple practical problems involving addition and subtraction

•          To create a simple pattern using numbers e.g.: 1, 3, 1, 3, 1, 3

•          To make estimates of pictures to 15

•          To use Maths skills learnt in role play situations (EG counting, language)

•          To be introduced to problem solving language

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